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Candy Crush Saga on iOS: The Perfect Game for Relaxing and Having Fun



Use the colors and shapes on the screen to match sets together. This will remove them and force fresh pieces to fall down. You need to eliminate all the candy in a pre-allocated number of moves. There are special combos that produce unique pieces that can eliminate more than the default number of candies.




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Move through the levels and find new challenges. Some levels may have harder candy that requires power-ups and special moves to break. You may find yourself playing the same level a few times before you can progress, but there are hints and power-ups to help you along.


Matching at least three same-colored candies in a row represents a move in the Candy Crush Saga game. The goal is to clean all the candies, so by having a lot of moves you can match a lot of candies and erase them. You can get Moves from the combination of a color bomb and a candy or a special candy, or a coconut wheel with a candy. With our Candy Crush Saga Mod Apk tho, you will get Unlimited Moves.


You need to match 3candy tiles that are identical and in a row. Various boosters having different powers will be given to you at various points in time. Use them wisely to navigate your way through the board. Use boosters mainly when you have a confusing, difficult puzzle level. Use our Empires & Puzzles MOD APK/IOS to get unlimited gems.


In the game, players complete levels by swapping colored pieces of candy on a game board to make a match of three or more of the same color, eliminating those candies from the board and replacing them with new ones, which could potentially create further matches. Matches of four or more candies create unique candies that act as power-ups with larger board-clearing abilities. Boards have various goals that must be completed within a fixed number of moves, such as collecting a specific number of a type of candy.


Candy Crush Saga is a "match three" game, where the core gameplay is based on swapping two adjacent candies among several on the gameboard to make a row or column of at least three matching-colored candies. On this match, the matched candies are removed from the board, and candies above them fall into the empty spaces, with new candies appearing from the top of the board. This may create a new matched set of candies, which is automatically cleared in the same manner. The player scores points for these matches and gains progressively more points for chain reactions (called cascades).[4] Additionally, creating matches of four or more candies will create a special candy that, when matched, can clear a row, column, or other section of the board.[4]


In April 2011, King released its existing portal game Miner Speed as its first cross-platform (Facebook and mobile) game to figure out the transition between Facebook and mobile games for this new direction.[10][13] King's first major success in this area followed with Bubble Witch Saga, released in October 2011; by January 2012 it has attracted over 10 million players and was one of fastest rising Facebook games at that time.[16] Bubble Witch Saga introduced the "saga" approach in contrast to typical tile-matching games, where instead of having the game continue through a fixed amount of time or until the player reached an unplayable state, the game was divided into discrete levels that required the player to complete certain goals within a fixed set of moves, and where the next level could only be reached after completing the previous level. These saga elements allowed for the basics of social gameplay, but did not require the time investment that then-popular titles like Zynga's FarmVille required; players could play just for a few minutes each day through the saga model.[17] The success of Bubble Witch Saga establishing King as a viable developer in this arena, becoming the second-largest developer by daily player count on the Facebook platform by April 2012, trailing only Zynga.[13][12]


Candy Crush Saga was selected as King's next Facebook game based on the popularity of the portal version of Candy Crush.[11] The basic cross-platform framework from Miner Speed were used to craft the foundation of Candy Crush Saga, adding the "saga" elements from Bubble Witch Saga. Initial ideas to expand Candy Crush into Candy Crush Saga were proposed by Knutsson, around 2011, including making the saga map visually look like a board game.[13][9] The game was first released for Facebook in April 2012, at the time featuring only 65 levels.[18] The game quickly gained popularity, gaining more than 4 million players within a few weeks of release.[19]


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King filed for applications for trademarks on the word "candy" in January 2013 with the United States Patent and Trademark Office, which became publicly known in January 2014.[37] News of these pending trademarks raised concerns from other developers, who feared that King would use their trademark to intimidate smaller developers.[38] In response to this criticism, King decided not to pursue the trademark.[39]


The mobile game known as CandySwipe created in 2010, two years prior to the release of Candy Crush Saga, had many similarities that independent app developer Albert Ransom and maker of CandySwipe picked up on as Candy Crush Saga became more successful. Following news of the "candy" trademark, Ransom issued a statement in February 2014, claiming that King intentionally copied elements from his own game including the app icon, the art for the candy pieces, and sound effects like the level-completion "Sweet!".[40] While details were not given, Ransom stated that he had "amicably" resolved the matter with King by April of that year.[41]


During this same period, it was discovered that King had applied for a trademark on the word "saga", and they had taken action against Stoic, the developers of The Banner Saga; King had attempted to block Stoic's registration of "The Banner Saga", and after the game released in January 2014, it issued a cease and desist letter to the developers (King's trademark application was still pending approval at this time).[42] Similar to the CandySwipe situation, Stoic announced in April 2014 that the situation with King had been resolved with both sides coming to an agreement allowing Stoic to continue to use their name.[43]


A third sequel, Candy Crush Friends Saga,[55] was released on both iOS[56] and Android in October 2018. Prior to each round, the player may have the ability to select one of the series' characters to assist with the puzzle. Each character has a power that activates after a certain number of candies of a specific color are collected, such as converting a candy on the board to a wrapped candy.[57] This game earned $5.6 million in its first month, and $10 million by June 2019.[58]


1.1 These terms apply to your download, access and/or use of King games, whether on your computer, on a mobile device, on our website www.king.com (the \"Website\") or any other website, device or platform (each a \"Game\" and together the \"Games\"). These terms also apply to any other services that we may provide in relation to the Games or the Website, such as customer support, social media, community channels and other websites that we may operate from time to time such as candycrushsaga.com (we refer to all our Games and other services collectively as the \"Services\" in these terms). These terms are a legal agreement and contain important information about your rights and obligations in relation to our Services.


Candy Crush Saga is a puzzle game where brightly colored candy takes the starring role. Your task is to link a minimum of three candies, vertically or horizontally, so that they will disappear from the game grid.


The candies can be either horizontal or vertical. If you create a match in a horizontal line, the striped candy will have vertical lines. The candy will have horizontal lines if you make a match in a vertical line. If you have trouble remembering that, think of it this way: the direction of the lines will match the direction you swiped your finger to create the match.


Things may seem as hard as a lollipop for you in Candy Crush Saga, but don't fret just yet. Depending on how you group your confections together, you can create special candy treats that can cause all sorts of spectacular mayhem when they're activated. Making and using special candy is the key to seeing this saga to its sweet end.


If making special candy isn't enough for you, then you can further swing things to your advantage with a variety of boosters. These goodies may be in limited supply, but they can really save your taffy if you find yourself in a jam.


Critics of the match three genre are likely to say that once you've played one match three game, you've played them all. While it is sadly true that most are largely just copying Bejeweled, Candy Crush Saga is thankfully not among them. Matching may still be the name of the game, but King was smart enough to add a lot of new stuff, giving their app its own distinct flavor.For one thing, there are multiple types of levels to tackle. Timed levels feature the most traditional puzzles you'll deal with in the app, for they require you to reach a certain threshold of points before the clock runs out. Sharp eyes are necessary to beating them so that you can quickly find matching rows of candy one after the other. However, all the other levels require a more methodical approach. You have a limited number of moves at your disposal to finish your designated task, which can include gathering ingredients, clearing the board of jelly, or just simply racking up enough points to complete the puzzle. You need to make wise decisions in these levels, because simply matching every three confections together is just going to waste your precious turns. With these puzzles, Candy Crush Saga is a much slower-paced game than its competitors.


Making the game even more strategic are the various special candies that you can create. When activated, they tend to cause a lot of damage to the board, clearing out whole rows of candy or blowing up all treats of a specific color. Special candies typically require you to match more than three together in sometimes unconventional ways. For example, if you want to make a Wrapped Candy that has a large explosion radius, you have to match confections together so that they come in the shape of a T or an L. Special Candies can also be matched together, which will in turn cause their effects to combine in some really spectacular ways. You won't be able to pull these combos off a lot, but when you do, you can usually consider it an automatic win.


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